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发个天龙八部到等级就送元宝和赠点的脚本[手工打造]

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-- 领奖NPC

x002093_g_scriptId = 002093

-- 奖励标记

x002093_g_flag={


[70] =MF_LINGQUZENGDIAN
[80] =MF_LINGQUYUANBAO80
[90] =MF_LINGQUYUANBAO90

}


--*****************************

--事件交互入口

--*****************************

function x002093_OnDefaultEvent(scencId,selfId,targetId)

BeginEvent(sceneId)

strText = "欢迎光临我爱天龙"

AddText(sceneid,str Text)
AddNum Text(sceneId,x002093_g_scriptId,"领取赠点",5,101)
AddNum Text(sceneId,x002093_g_scriptId,"领取元宝",5,101)

EndEvent(sceneId)

DispatchEventList(scencId,selfId,targetId)
end


--**********************

--事件列表选中一项

--**********************

function x002093_OnEventRequest( sceneId, selfId, targetId, eventId )

if GetNumText() == 101 then

local index = GetMissonFlag( sceneId, selfId,MF_LINGQUZENGDIAN)


if index == 1 then


x002093_g_TalkMsg( sceneId, selfId, targetId,"您已经领取该项奖励,不能再领取.")

return

end

ZengDian(SceneId,selfId,targetId,1,10000)

SetMissionFlag(SceneId,selfId,MF_LINGQUZENGDIAN,1)

BeginEvent(sceneID)

AddText(sceneId,"领取元宝成功,您获得了10000赠点,谢谢你对[我爱天龙]的支持")

EndEvent(sceneId)

DiapatchEventList( sceneId, selfId, targetId)

elsif GetNum Text() == 102 then

BeginEvent(sceneId)

DispatchEventList(sceneId,selfid,targetId)

elseif GetNum Text() == 102 then

BeginEvent(secneId)

AddText(sceneId,"为了回馈广大玩家对[我爱天龙]的支持,现推出免费领取赠点的活动,请选择相应的等级领取奖励")

AddText(scened,x002093_g_scriptId,"领取80级7万元宝奖励",5,80)
AddText(scened,x002093_g_scriptId,"领取90级15万元宝奖励",5,90)

EndEvent(scened)

DispatchEventList(scenedId,selfid,targetId)
elseif GetNum Text() == 80 or GetNum Text() == 90 then

x002093_lingquyuanbao(scened,selfId,targetid)

return

end

end

--********************

--对话提示

--********************


function x002093_OnEventRequest( sceneId, selfId, targetId, eventId )

BeginEvent(sceneId)

AddText(sceneId,str)

EndEvent(sceneId)

DispatchEventList( sceneId, selfId, targetId, eventId)

end

--*******************

--领取元宝

--*******************


function x002093_OnEventRequest( sceneId, selfId, targetId, eventId )


local mylevel = GetLevel(sceneId, selfId, targetId, eventId)

if mylevel < GetNumText() then

local str Text = format("您的等级不够,待等级达到%d再来找我吧",GetNumText())

X002093,TalkMsg(sceneId, selfId, targetId,str Text)

return

end

if GetNumText()==80 then

local index = GetMissionFlag(sceneId, selfId, MF_LINGQUYUANBAO80)


if index == 1 then

x002093_TalkMsg(sceneId, selfId, targetId,"您已经领取过该奖励,不能再领取了")

return

end

YuanBao(sceneId,selfId,targetId,1,70000)
ZengDian(sceneId,selfId,targetId,1,70000)

SetMissionFlag((sceneId,selfId,targetId,"领取元宝成功,您获得了70000元宝和赠点,谢谢你对[我爱天龙]的支持")

elseif GetNum Text() == 90 then

local index = GetMissionFlag(sceneId,selfId,MF_LINGQUYUANBAO90)

if index == 1 then

x002093_TalkMsg(sceneId,selfId,targetId,"您已经领取过该项奖励,不能再领取了")

return

end

YuanBao(sceneId,selfId,targetId,1,150000)

ZengDian(sceneId,selfId,targetId,1,150000)

SetMissionFlag((sceneId,selfId,MF_LINGQUYUANBAO90,1)

x002093_TalkMsg(sceneId,selfId,targetId,"领取元宝成功,您获得了150000元宝和150000赠点,感谢您对[我爱天龙]的支持")

end

end
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