传奇服务器GOM引擎七星武器锻造脚本

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[@main]

#ACT
OPENMERCHANTBIGDLG1474200100000\
#say
<Img:233:0:360:0/@EXIT>\
\\
  <我这里可以给武器锻造洗练/SCOLOR=253>\
\<〓〓〓〓〓〓〓〓〓/SCOLOR=70><独家BUFF系统/SCOLOR=251><〓〓〓〓〓〓〓〓〓/SCOLOR=70>\
\<锻造师:我这里可以给武器锻造[锻造属性]星星越高越好/SCOLOR=249>\
\<满10点升一个星星例如锻造属性为一星那只能锻造至一星/SCOLOR=249>\
\<4个星星以上的武器会额外附加元素属性/SCOLOR=249>\
\<武器可分1-7星锻造品质/AUTOCOLOR=25425116819125070245249253>
\<初始的武器星星低了可以去洗练武器洗练会清除一切锻造属性/SCOLOR=251>\\
\<开始锻造武器/@衣服buff附魔><洗练武器|250#每次洗练固定收费50W金币/@武器星级>\
<PlayImg:0:3150:1:300:168:-14:0>\


[@武器星级]
#SAY
\\\\\
\\
\放入武器→<ITEMBOX:2:22:3234:6:-12:41:38:535:放入需要洗练的武器>←放入武器\
\<PlayImg:14:2650:8:100:-10:-50:1>\
\\
\\
\<PlayImg:0:2848:4:800:-25:-55:1>\
\\\\
\\
\\
\\
\<开始洗练/@开始洗星星>\
\\
\\
\<返回首页/@main>\
<Img:233:0:190:-335/@EXIT>\
<PlayImg:0:560:10:300:87:-257:1>\
#ACT
OPENMERCHANTBIGDLG147601400137015
break

[@ItemIntoBox2]
#ACT
SetUpgradeItem2
movS22<$BOXITEM[2].NAME>
GOTO@重生类型判断2
break

[@重生类型判断2]
#if
CheckTextList..\QuestDiary\列表文件\可锻造装备列表.txt<$STR(S22)>
#ACT
SetUpgradeItem2
#elseact
ReturnBoxItem2
MESSAGEBOX指定的武器才可以洗练

[@开始洗星星]
#IF
Equal<$BOXITEM[2].NAME_G>
#ACT
MessageBox洗练失败你还没有把武器放进去。
break

#IF
NOTEqual<$BOXITEM[2].NAME_G>
#ACT
goto@几率锻造1212

[@几率锻造1212]
#IF
checkgold500000
#ACT
take金币500000
ChangeItemUpgradeCount-1=0
CHANGECUSTOMITEMPROGRESSBARVALUE-100=0
CHANGECUSTOMITEMVALUE-10=0
CHANGECUSTOMITEMVALUE-11=0
CHANGECUSTOMITEMVALUE-12=0
CHANGECUSTOMITEMVALUE-13=0
CHANGECUSTOMITEMVALUE-14=0
CHANGECUSTOMITEMVALUE-15=0
CHANGECUSTOMITEMVALUE-16=0
CHANGECUSTOMITEMVALUE-17=0
CHANGECUSTOMITEMVALUE-18=0
CHANGECUSTOMITEMVALUE-19=0
SetNewItemValue-10=0
SetNewItemValue-11=0
SetNewItemValue-12=0
SetNewItemValue-13=0
SetNewItemValue-14=0
SetNewItemValue-15=0
SetNewItemValue-16=0
SetNewItemValue-17=0
SetNewItemValue-18=0
SetNewItemValue-19=0
SetNewItemValue-110=0
goto@开始了锻造1231
#elseact
SENDMSG5洗练锻造属性需要50W金币



[@开始了锻造1231]
#if
RANDOM50
#ACT
CHANGECUSTOMITEMTEXT-1[锻造属性]:七星
;修改备注名称颜色
CHANGECUSTOMITEMTEXTCOLOR-1243
ChangeItemNameColor-1241
CHANGECUSTOMITEMPROGRESSBAR-1001
CHANGECUSTOMITEMPROGRESSBARVALUE-101=10
CHANGECUSTOMITEMPROGRESSBAR-10222
CHANGECUSTOMITEMPROGRESSBAR-1042
CHANGECUSTOMITEMPROGRESSBAR-101锻造Lv:
SENDMSG6洗练成功
SENDMOVEMSG02412551001【<$USERNAME>】在武器锻造师把【<$BOXITEM[2].NAME>】洗练出了七星的锻造属性
UpDateBoxItem2
ReturnBoxItem2
break

#if
RANDOM40
#ACT
CHANGECUSTOMITEMTEXT-1[锻造属性]:六星
;修改备注名称颜色
CHANGECUSTOMITEMTEXTCOLOR-1243
ChangeItemNameColor-1249
CHANGECUSTOMITEMPROGRESSBAR-1001
CHANGECUSTOMITEMPROGRESSBARVALUE-101=10
CHANGECUSTOMITEMPROGRESSBAR-10222
CHANGECUSTOMITEMPROGRESSBAR-1042
CHANGECUSTOMITEMPROGRESSBAR-101锻造Lv:
SENDMSG6洗练成功
SENDMOVEMSG02412551001【<$USERNAME>】在武器锻造师把【<$BOXITEM[2].NAME>】洗练出了六星的锻造属性
UpDateBoxItem2
ReturnBoxItem2
break

#if
RANDOM30
#ACT
CHANGECUSTOMITEMTEXT-1[锻造属性]:五星
;修改备注名称颜色
CHANGECUSTOMITEMTEXTCOLOR-1243
ChangeItemNameColor-1253
CHANGECUSTOMITEMPROGRESSBAR-1001
CHANGECUSTOMITEMPROGRESSBARVALUE-101=10
CHANGECUSTOMITEMPROGRESSBAR-10222
CHANGECUSTOMITEMPROGRESSBAR-1042
CHANGECUSTOMITEMPROGRESSBAR-101锻造Lv:
SENDMSG6洗练成功
SendCenterMsg2490【<$USERNAME>】在武器锻造师把【<$BOXITEM[2].NAME>】洗练出了五星的锻造属性110
UpDateBoxItem2
ReturnBoxItem2
break

#if
RANDOM20
#ACT
CHANGECUSTOMITEMTEXT-1[锻造属性]:四星
;修改备注名称颜色
CHANGECUSTOMITEMTEXTCOLOR-1243
ChangeItemNameColor-1229
CHANGECUSTOMITEMPROGRESSBAR-1001
CHANGECUSTOMITEMPROGRESSBARVALUE-101=10
CHANGECUSTOMITEMPROGRESSBAR-10222
CHANGECUSTOMITEMPROGRESSBAR-1042
CHANGECUSTOMITEMPROGRESSBAR-101锻造Lv:
SENDMSG6洗练成功
SendCenterMsg2490【<$USERNAME>】在武器锻造师把【<$BOXITEM[2].NAME>】洗练出了四星的锻造属性110
UpDateBoxItem2
ReturnBoxItem2
break

#if
RANDOM5
#ACT
CHANGECUSTOMITEMTEXT-1[锻造属性]:三星
;修改备注名称颜色
CHANGECUSTOMITEMTEXTCOLOR-1243
ChangeItemNameColor-1254
CHANGECUSTOMITEMPROGRESSBAR-1001
CHANGECUSTOMITEMPROGRESSBARVALUE-101=10
CHANGECUSTOMITEMPROGRESSBAR-10222
CHANGECUSTOMITEMPROGRESSBAR-1042
CHANGECUSTOMITEMPROGRESSBAR-101锻造Lv:
SENDMSG6洗练成功
UpDateBoxItem2
ReturnBoxItem2
break

#if
#ACT
CHANGECUSTOMITEMTEXT-1[锻造属性]:二星
;修改备注名称颜色
CHANGECUSTOMITEMTEXTCOLOR-1254
ChangeItemNameColor-1250
CHANGECUSTOMITEMPROGRESSBAR-1001
CHANGECUSTOMITEMPROGRESSBARVALUE-101=10
CHANGECUSTOMITEMPROGRESSBAR-10222
CHANGECUSTOMITEMPROGRESSBAR-1042
CHANGECUSTOMITEMPROGRESSBAR-101锻造Lv:
SENDMSG6洗练成功
UpDateBoxItem2
ReturnBoxItem2
break


[@衣服buff附魔]
#SAY
\\\\\
\\
\放入武器→<ITEMBOX:1:22:3234:6:-12:41:38:535:放入需要锻造的武器>←放入武器\
\<PlayImg:14:2650:8:100:-10:-50:1>\
\\
\\
\<PlayImg:0:2848:4:800:-25:-55:1>\
\\\\
\\
\\
\\
\<确定锻造/@开始衣服附魔>\
\\
\\
\<返回首页/@main>\
<Img:233:0:190:-335/@EXIT>\
<PlayImg:0:3151:1:800:79:-269:1>\
#ACT
OPENMERCHANTBIGDLG147601400137015
break

[@ItemIntoBox1]
#ACT
SetUpgradeItem1
movS22<$BOXITEM[1].NAME>
GOTO@重生类型21
break

[@重生类型21]
#if
CheckTextList..\QuestDiary\列表文件\可锻造装备列表.txt<$STR(S22)>
#ACT
SetUpgradeItem1
GOTO@判断23
#elseact
ReturnBoxItem1
MESSAGEBOX指定的武器才可以锻造

[@判断23]
#IF
CheckItemupgradeCount-11=6
#ACT
SENDMSG7您当前放入的是【六星属性武器】请确定包袱内有【金币70万】
break
#IF
CheckItemupgradeCount-11=5
#ACT
SENDMSG7您当前放入的是【五星属性武器】请确定包袱内有【金币60万】
break
#IF
CheckItemupgradeCount-11=4
#ACT
SENDMSG7您当前放入的是【四星属性武器】请确定包袱内有【金币50万】
break
#IF
CheckItemupgradeCount-11=3
#ACT
SENDMSG7您当前放入的是【三星属性武器】请确定包袱内有【金币40万】
break
#IF
CheckItemupgradeCount-11=2
#ACT
SENDMSG7您当前放入的是【二星属性武器】请确定包袱内有【金币30万】
break
#IF
CheckItemupgradeCount-11=1
#ACT
SENDMSG7您当前放入的是【一星属性武器】请确定包袱内有【金币20万】
break
#IF
CheckItemupgradeCount-11=0
#ACT
SENDMSG7您当前放入的【武器没有星级】请确定包袱内有【金币10万】
break
#elseact
ReturnBoxItem1
MESSAGEBOX您当前放入的装备无法锻造


[@开始衣服附魔]
#IF
Equal<$BOXITEM[1].NAME_G>
#ACT
MessageBox锻造失败你还没有把武器放进去。
break

#IF
NOTEqual<$BOXITEM[1].NAME_G>
#ACT
goto@几率锻造

[@几率锻造]
#if
CheckItemNameColor-1255
#act
goto@传说武器11
break

#if
CheckItemNameColor-1250
#act
goto@传说武器22
break

#if
CheckItemNameColor-1254
#act
goto@传说武器33
break

#if
CheckItemNameColor-1229
#act
goto@传说武器44
break

#if
CheckItemNameColor-1253
#act
goto@传说武器55
break

#if
CheckItemNameColor-1249
#act
goto@传说武器66
break

#if
CheckItemNameColor-1241
#act
goto@传说武器77
break
#elseact
ReturnBoxItem1
MESSAGEBOX武器要经过佩戴出锻造经验条才可以锻造


[@传说武器11]
#if
CheckItemupgradeCount-11=1
#ACT
SENDMSG5此武器只能锻造到一星等级
#elseact
goto@开始锻造01




[@开始锻造01]
#IF
checkgold700000
CheckItemupgradeCount-11=6
#ACT
take金币700000
goto@开始了锻造1
break
#IF
checkgold600000
CheckItemupgradeCount-11=5
#ACT
take金币600000
goto@开始了锻造1
break
#IF
checkgold500000
CheckItemupgradeCount-11=4
#ACT
take金币500000
goto@开始了锻造1
break
#IF
checkgold400000
CheckItemupgradeCount-11=3
#ACT
take金币400000
goto@开始了锻造1
break
#IF
checkgold300000
CheckItemupgradeCount-11=2
#ACT
take金币300000
goto@开始了锻造1
break
#IF
checkgold200000
CheckItemupgradeCount-11=1
#ACT
take金币200000
goto@开始了锻造1
break
#IF
checkgold100000
CheckItemupgradeCount-11=0
#ACT
take金币100000
goto@开始了锻造1
#elseact
SENDMSG5金币不足
break


[@开始了锻造1]
#IF
RANDOM2
CheckItemupgradeCount-11<2
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100+2
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-10+1
CHANGECUSTOMITEMVALUE-11+1
CHANGECUSTOMITEMVALUE-12+1
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-100251
CHANGECUSTOMITEMABIL-110251
CHANGECUSTOMITEMABIL-120251
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1013
CHANGECUSTOMITEMABIL-1114
CHANGECUSTOMITEMABIL-1215
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1022
CHANGECUSTOMITEMABIL-1123
CHANGECUSTOMITEMABIL-1224
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1030
CHANGECUSTOMITEMABIL-1130
CHANGECUSTOMITEMABIL-1230
UpDateBoxItem1
SetUpgradeItem1
goto@传说武器111
SENDMSG6您的武器锻造成功
break

#IF
RANDOM4
CheckItemupgradeCount-11>1
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100+2
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-10+1
CHANGECUSTOMITEMVALUE-11+1
CHANGECUSTOMITEMVALUE-12+1
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-100251
CHANGECUSTOMITEMABIL-110251
CHANGECUSTOMITEMABIL-120251
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1013
CHANGECUSTOMITEMABIL-1114
CHANGECUSTOMITEMABIL-1215
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1022
CHANGECUSTOMITEMABIL-1123
CHANGECUSTOMITEMABIL-1224
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1030
CHANGECUSTOMITEMABIL-1130
CHANGECUSTOMITEMABIL-1230
UpDateBoxItem1
SetUpgradeItem1
goto@传说武器111
SENDMSG6您的武器锻造成功
break
#elseact
goto@几率锻造1


[@几率锻造1]
#IF
RANDOM2
CHECKCUSTOMITEMPROGRESSBARVALUE-100>1
CheckItemupgradeCount-11>2
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100-2
SetUpgradeItem1
CHANGECUSTOMITEMVALUE-10-1
CHANGECUSTOMITEMVALUE-11-1
CHANGECUSTOMITEMVALUE-12-1
UpDateBoxItem1
SENDMSG5您的武器锻造失败,锻造经验下掉2点
break
#IF
RANDOM5
CHECKCUSTOMITEMPROGRESSBARVALUE-100>1
CheckItemupgradeCount-11<3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100-2
SetUpgradeItem1
CHANGECUSTOMITEMVALUE-10-1
CHANGECUSTOMITEMVALUE-11-1
CHANGECUSTOMITEMVALUE-12-1
UpDateBoxItem1
SENDMSG5您的武器锻造失败,锻造经验下掉2点
break
#elseact
UpDateBoxItem1
SENDMSG7很可惜,您的装备锻造失败了,等级不变

[@传说武器111]
#IF
CHECKCUSTOMITEMPROGRESSBARVALUE-100=10
#ACT
ChangeItemUpgradeCount-1+1
goto@元素检测

;--------------------------------------------------

[@传说武器22]
#if
CheckItemupgradeCount-11=2
#ACT
SENDMSG5此武器只能锻造到二星等级
#elseact
goto@开始锻造02



[@开始锻造02]
#IF
checkgold700000
CheckItemupgradeCount-11=6
#ACT
take金币700000
goto@开始了锻造2
break
#IF
checkgold600000
CheckItemupgradeCount-11=5
#ACT
take金币600000
goto@开始了锻造2
break
#IF
checkgold500000
CheckItemupgradeCount-11=4
#ACT
take金币500000
goto@开始了锻造2
break
#IF
checkgold400000
CheckItemupgradeCount-11=3
#ACT
take金币400000
goto@开始了锻造2
break
#IF
checkgold300000
CheckItemupgradeCount-11=2
#ACT
take金币300000
goto@开始了锻造2
break
#IF
checkgold200000
CheckItemupgradeCount-11=1
#ACT
take金币200000
goto@开始了锻造2
break
#IF
checkgold100000
CheckItemupgradeCount-11=0
#ACT
take金币100000
goto@开始了锻造2
#elseact
SENDMSG5金币不足
break


[@开始了锻造2]
#IF
RANDOM2
CheckItemupgradeCount-11<2
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100+2
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-10+1
CHANGECUSTOMITEMVALUE-11+1
CHANGECUSTOMITEMVALUE-12+1
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-100251
CHANGECUSTOMITEMABIL-110251
CHANGECUSTOMITEMABIL-120251
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1013
CHANGECUSTOMITEMABIL-1114
CHANGECUSTOMITEMABIL-1215
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1022
CHANGECUSTOMITEMABIL-1123
CHANGECUSTOMITEMABIL-1224
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1030
CHANGECUSTOMITEMABIL-1130
CHANGECUSTOMITEMABIL-1230
UpDateBoxItem1
SetUpgradeItem1
goto@传说武器222
SENDMSG6您的武器锻造成功
break

#IF
RANDOM4
CheckItemupgradeCount-11>1
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100+2
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-10+1
CHANGECUSTOMITEMVALUE-11+1
CHANGECUSTOMITEMVALUE-12+1
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-100251
CHANGECUSTOMITEMABIL-110251
CHANGECUSTOMITEMABIL-120251
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1013
CHANGECUSTOMITEMABIL-1114
CHANGECUSTOMITEMABIL-1215
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1022
CHANGECUSTOMITEMABIL-1123
CHANGECUSTOMITEMABIL-1224
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1030
CHANGECUSTOMITEMABIL-1130
CHANGECUSTOMITEMABIL-1230
UpDateBoxItem1
SetUpgradeItem1
goto@传说武器222
SENDMSG6您的武器锻造成功
break
#elseact
goto@几率锻造2


[@几率锻造2]
#IF
RANDOM2
CHECKCUSTOMITEMPROGRESSBARVALUE-100>1
CheckItemupgradeCount-11>2
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100-2
SetUpgradeItem1
CHANGECUSTOMITEMVALUE-10-1
CHANGECUSTOMITEMVALUE-11-1
CHANGECUSTOMITEMVALUE-12-1
UpDateBoxItem1
SENDMSG5您的武器锻造失败,锻造经验下掉2点
break
#IF
RANDOM5
CHECKCUSTOMITEMPROGRESSBARVALUE-100>1
CheckItemupgradeCount-11<3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100-2
SetUpgradeItem1
CHANGECUSTOMITEMVALUE-10-1
CHANGECUSTOMITEMVALUE-11-1
CHANGECUSTOMITEMVALUE-12-1
UpDateBoxItem1
SENDMSG5您的武器锻造失败,锻造经验下掉2点
break
#elseact
UpDateBoxItem1
SENDMSG7很可惜,您的装备锻造失败了,等级不变

[@传说武器222]
#IF
CheckItemupgradeCount-11=1
CHECKCUSTOMITEMPROGRESSBARVALUE-100=10
#ACT
ChangeItemUpgradeCount-1+1
goto@元素检测
break

#IF
CheckItemupgradeCount-11<1
CHECKCUSTOMITEMPROGRESSBARVALUE-100=10
#ACT
ChangeItemUpgradeCount-1+1
CHANGECUSTOMITEMPROGRESSBARVALUE-100-10
goto@元素检测
break

;--------------------------------------------------

[@传说武器33]
#if
CheckItemupgradeCount-11=3
#ACT
SENDMSG5此武器只能锻造到三星等级
#elseact
goto@开始锻造03



[@开始锻造03]
#IF
checkgold700000
CheckItemupgradeCount-11=6
#ACT
take金币700000
goto@开始了锻造3
break
#IF
checkgold600000
CheckItemupgradeCount-11=5
#ACT
take金币600000
goto@开始了锻造3
break
#IF
checkgold500000
CheckItemupgradeCount-11=4
#ACT
take金币500000
goto@开始了锻造3
break
#IF
checkgold400000
CheckItemupgradeCount-11=3
#ACT
take金币400000
goto@开始了锻造3
break
#IF
checkgold300000
CheckItemupgradeCount-11=2
#ACT
take金币300000
goto@开始了锻造3
break
#IF
checkgold200000
CheckItemupgradeCount-11=1
#ACT
take金币200000
goto@开始了锻造3
break
#IF
checkgold100000
CheckItemupgradeCount-11=0
#ACT
take金币100000
goto@开始了锻造3
#elseact
SENDMSG5金币不足
break


[@开始了锻造3]
#IF
RANDOM2
CheckItemupgradeCount-11<2
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100+2
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-10+1
CHANGECUSTOMITEMVALUE-11+1
CHANGECUSTOMITEMVALUE-12+1
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-100251
CHANGECUSTOMITEMABIL-110251
CHANGECUSTOMITEMABIL-120251
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1013
CHANGECUSTOMITEMABIL-1114
CHANGECUSTOMITEMABIL-1215
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1022
CHANGECUSTOMITEMABIL-1123
CHANGECUSTOMITEMABIL-1224
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1030
CHANGECUSTOMITEMABIL-1130
CHANGECUSTOMITEMABIL-1230
UpDateBoxItem1
SetUpgradeItem1
goto@传说武器333
SENDMSG6您的武器锻造成功
break

#IF
RANDOM4
CheckItemupgradeCount-11>1
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100+2
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-10+1
CHANGECUSTOMITEMVALUE-11+1
CHANGECUSTOMITEMVALUE-12+1
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-100251
CHANGECUSTOMITEMABIL-110251
CHANGECUSTOMITEMABIL-120251
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1013
CHANGECUSTOMITEMABIL-1114
CHANGECUSTOMITEMABIL-1215
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1022
CHANGECUSTOMITEMABIL-1123
CHANGECUSTOMITEMABIL-1224
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1030
CHANGECUSTOMITEMABIL-1130
CHANGECUSTOMITEMABIL-1230
UpDateBoxItem1
SetUpgradeItem1
goto@传说武器333
SENDMSG6您的武器锻造成功
break
#elseact
goto@几率锻造3


[@几率锻造3]
#IF
RANDOM2
CHECKCUSTOMITEMPROGRESSBARVALUE-100>1
CheckItemupgradeCount-11>2
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100-2
SetUpgradeItem1
CHANGECUSTOMITEMVALUE-10-1
CHANGECUSTOMITEMVALUE-11-1
CHANGECUSTOMITEMVALUE-12-1
UpDateBoxItem1
SENDMSG5您的武器锻造失败,锻造经验下掉2点
break
#IF
RANDOM5
CHECKCUSTOMITEMPROGRESSBARVALUE-100>1
CheckItemupgradeCount-11<3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100-2
SetUpgradeItem1
CHANGECUSTOMITEMVALUE-10-1
CHANGECUSTOMITEMVALUE-11-1
CHANGECUSTOMITEMVALUE-12-1
UpDateBoxItem1
SENDMSG5您的武器锻造失败,锻造经验下掉2点
break
#elseact
UpDateBoxItem1
SENDMSG7很可惜,您的装备锻造失败了,等级不变

[@传说武器333]
#IF
CheckItemupgradeCount-11=2
CHECKCUSTOMITEMPROGRESSBARVALUE-100=10
#ACT
ChangeItemUpgradeCount-1+1
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-14+1
CHANGECUSTOMITEMVALUE-15+1
CHANGECUSTOMITEMVALUE-16+1
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-140254
CHANGECUSTOMITEMABIL-150254
CHANGECUSTOMITEMABIL-160254
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1413
CHANGECUSTOMITEMABIL-1514
CHANGECUSTOMITEMABIL-1615
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1422
CHANGECUSTOMITEMABIL-1523
CHANGECUSTOMITEMABIL-1624
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1430
CHANGECUSTOMITEMABIL-1530
CHANGECUSTOMITEMABIL-1630
goto@元素检测
break

#IF
CheckItemupgradeCount-11<2
CHECKCUSTOMITEMPROGRESSBARVALUE-100=10
#ACT
ChangeItemUpgradeCount-1+1
CHANGECUSTOMITEMPROGRESSBARVALUE-100-10
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-14+1
CHANGECUSTOMITEMVALUE-15+1
CHANGECUSTOMITEMVALUE-16+1
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-140254
CHANGECUSTOMITEMABIL-150254
CHANGECUSTOMITEMABIL-160254
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1413
CHANGECUSTOMITEMABIL-1514
CHANGECUSTOMITEMABIL-1615
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1422
CHANGECUSTOMITEMABIL-1523
CHANGECUSTOMITEMABIL-1624
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1430
CHANGECUSTOMITEMABIL-1530
CHANGECUSTOMITEMABIL-1630
goto@元素检测
break

;--------------------------------------------------

[@传说武器44]
#if
CheckItemupgradeCount-11=4
#ACT
SENDMSG5此武器只能锻造到四星等级
#elseact
goto@开始锻造04



[@开始锻造04]
#IF
checkgold700000
CheckItemupgradeCount-11=6
#ACT
take金币700000
goto@开始了锻造4
break
#IF
checkgold600000
CheckItemupgradeCount-11=5
#ACT
take金币600000
goto@开始了锻造4
break
#IF
checkgold500000
CheckItemupgradeCount-11=4
#ACT
take金币500000
goto@开始了锻造4
break
#IF
checkgold400000
CheckItemupgradeCount-11=3
#ACT
take金币400000
goto@开始了锻造4
break
#IF
checkgold300000
CheckItemupgradeCount-11=2
#ACT
take金币300000
goto@开始了锻造4
break
#IF
checkgold200000
CheckItemupgradeCount-11=1
#ACT
take金币200000
goto@开始了锻造4
break
#IF
checkgold100000
CheckItemupgradeCount-11=0
#ACT
take金币100000
goto@开始了锻造4
#elseact
SENDMSG5金币不足
break


[@开始了锻造4]
#IF
RANDOM2
CheckItemupgradeCount-11<2
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100+2
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-10+1
CHANGECUSTOMITEMVALUE-11+1
CHANGECUSTOMITEMVALUE-12+1
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-100251
CHANGECUSTOMITEMABIL-110251
CHANGECUSTOMITEMABIL-120251
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1013
CHANGECUSTOMITEMABIL-1114
CHANGECUSTOMITEMABIL-1215
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1022
CHANGECUSTOMITEMABIL-1123
CHANGECUSTOMITEMABIL-1224
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1030
CHANGECUSTOMITEMABIL-1130
CHANGECUSTOMITEMABIL-1230
UpDateBoxItem1
SetUpgradeItem1
goto@传说武器444
SENDMSG6您的武器锻造成功
break

#IF
RANDOM4
CheckItemupgradeCount-11>1
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100+2
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-10+1
CHANGECUSTOMITEMVALUE-11+1
CHANGECUSTOMITEMVALUE-12+1
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-100251
CHANGECUSTOMITEMABIL-110251
CHANGECUSTOMITEMABIL-120251
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1013
CHANGECUSTOMITEMABIL-1114
CHANGECUSTOMITEMABIL-1215
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1022
CHANGECUSTOMITEMABIL-1123
CHANGECUSTOMITEMABIL-1224
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1030
CHANGECUSTOMITEMABIL-1130
CHANGECUSTOMITEMABIL-1230
UpDateBoxItem1
SetUpgradeItem1
goto@传说武器444
SENDMSG6您的武器锻造成功
break
#elseact
goto@几率锻造4


[@几率锻造4]
#IF
RANDOM2
CHECKCUSTOMITEMPROGRESSBARVALUE-100>1
CheckItemupgradeCount-11>2
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100-2
SetUpgradeItem1
CHANGECUSTOMITEMVALUE-10-1
CHANGECUSTOMITEMVALUE-11-1
CHANGECUSTOMITEMVALUE-12-1
UpDateBoxItem1
SENDMSG5您的武器锻造失败,锻造经验下掉2点
break
#IF
RANDOM5
CHECKCUSTOMITEMPROGRESSBARVALUE-100>1
CheckItemupgradeCount-11<3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100-2
SetUpgradeItem1
CHANGECUSTOMITEMVALUE-10-1
CHANGECUSTOMITEMVALUE-11-1
CHANGECUSTOMITEMVALUE-12-1
UpDateBoxItem1
SENDMSG5您的武器锻造失败,锻造经验下掉2点
break
#elseact
UpDateBoxItem1
SENDMSG7很可惜,您的装备锻造失败了,等级不变

[@传说武器444]
#IF
CheckItemupgradeCount-11=3
CHECKCUSTOMITEMPROGRESSBARVALUE-100=10
#ACT
ChangeItemUpgradeCount-1+1
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-14+2
CHANGECUSTOMITEMVALUE-15+2
CHANGECUSTOMITEMVALUE-16+2
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-140254
CHANGECUSTOMITEMABIL-150254
CHANGECUSTOMITEMABIL-160254
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1413
CHANGECUSTOMITEMABIL-1514
CHANGECUSTOMITEMABIL-1615
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1422
CHANGECUSTOMITEMABIL-1523
CHANGECUSTOMITEMABIL-1624
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1430
CHANGECUSTOMITEMABIL-1530
CHANGECUSTOMITEMABIL-1630
goto@元素检测
break

#IF
CheckItemupgradeCount-11<3
CHECKCUSTOMITEMPROGRESSBARVALUE-100=10
#ACT
ChangeItemUpgradeCount-1+1
CHANGECUSTOMITEMPROGRESSBARVALUE-100-10
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-14+2
CHANGECUSTOMITEMVALUE-15+2
CHANGECUSTOMITEMVALUE-16+2
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-140254
CHANGECUSTOMITEMABIL-150254
CHANGECUSTOMITEMABIL-160254
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1413
CHANGECUSTOMITEMABIL-1514
CHANGECUSTOMITEMABIL-1615
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1422
CHANGECUSTOMITEMABIL-1523
CHANGECUSTOMITEMABIL-1624
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1430
CHANGECUSTOMITEMABIL-1530
CHANGECUSTOMITEMABIL-1630
goto@元素检测
break

;--------------------------------------------------

[@传说武器55]
#if
CheckItemupgradeCount-11=5
#ACT
SENDMSG5此武器只能锻造到五星等级
#elseact
goto@开始锻造05



[@开始锻造05]
#IF
checkgold700000
CheckItemupgradeCount-11=6
#ACT
take金币700000
goto@开始了锻造5
break
#IF
checkgold600000
CheckItemupgradeCount-11=5
#ACT
take金币600000
goto@开始了锻造5
break
#IF
checkgold500000
CheckItemupgradeCount-11=4
#ACT
take金币500000
goto@开始了锻造5
break
#IF
checkgold400000
CheckItemupgradeCount-11=3
#ACT
take金币400000
goto@开始了锻造5
break
#IF
checkgold300000
CheckItemupgradeCount-11=2
#ACT
take金币300000
goto@开始了锻造5
break
#IF
checkgold200000
CheckItemupgradeCount-11=1
#ACT
take金币200000
goto@开始了锻造5
break
#IF
checkgold100000
CheckItemupgradeCount-11=0
#ACT
take金币100000
goto@开始了锻造5
#elseact
SENDMSG5金币不足
break


[@开始了锻造5]
#IF
RANDOM8
CheckItemupgradeCount-11>4
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100+2
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-10+1
CHANGECUSTOMITEMVALUE-11+1
CHANGECUSTOMITEMVALUE-12+1
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-100251
CHANGECUSTOMITEMABIL-110251
CHANGECUSTOMITEMABIL-120251
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1013
CHANGECUSTOMITEMABIL-1114
CHANGECUSTOMITEMABIL-1215
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1022
CHANGECUSTOMITEMABIL-1123
CHANGECUSTOMITEMABIL-1224
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1030
CHANGECUSTOMITEMABIL-1130
CHANGECUSTOMITEMABIL-1230
UpDateBoxItem1
SetUpgradeItem1
goto@传说武器555
SENDMSG6您的武器锻造成功
break

#IF
RANDOM2
CheckItemupgradeCount-11<2
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100+2
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-10+1
CHANGECUSTOMITEMVALUE-11+1
CHANGECUSTOMITEMVALUE-12+1
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-100251
CHANGECUSTOMITEMABIL-110251
CHANGECUSTOMITEMABIL-120251
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1013
CHANGECUSTOMITEMABIL-1114
CHANGECUSTOMITEMABIL-1215
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1022
CHANGECUSTOMITEMABIL-1123
CHANGECUSTOMITEMABIL-1224
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1030
CHANGECUSTOMITEMABIL-1130
CHANGECUSTOMITEMABIL-1230
UpDateBoxItem1
SetUpgradeItem1
goto@传说武器555
SENDMSG6您的武器锻造成功
break

#IF
RANDOM4
CheckItemupgradeCount-11>1
CheckItemupgradeCount-11<5
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100+2
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-10+1
CHANGECUSTOMITEMVALUE-11+1
CHANGECUSTOMITEMVALUE-12+1
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-100251
CHANGECUSTOMITEMABIL-110251
CHANGECUSTOMITEMABIL-120251
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1013
CHANGECUSTOMITEMABIL-1114
CHANGECUSTOMITEMABIL-1215
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1022
CHANGECUSTOMITEMABIL-1123
CHANGECUSTOMITEMABIL-1224
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1030
CHANGECUSTOMITEMABIL-1130
CHANGECUSTOMITEMABIL-1230
UpDateBoxItem1
SetUpgradeItem1
goto@传说武器555
SENDMSG6您的武器锻造成功
break
#elseact
goto@几率锻造5


[@几率锻造5]
#IF
RANDOM2
CHECKCUSTOMITEMPROGRESSBARVALUE-100>1
CheckItemupgradeCount-11>2
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100-2
SetUpgradeItem1
CHANGECUSTOMITEMVALUE-10-1
CHANGECUSTOMITEMVALUE-11-1
CHANGECUSTOMITEMVALUE-12-1
UpDateBoxItem1
SENDMSG5您的武器锻造失败,锻造经验下掉2点
break
#IF
RANDOM5
CHECKCUSTOMITEMPROGRESSBARVALUE-100>1
CheckItemupgradeCount-11<3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100-2
SetUpgradeItem1
CHANGECUSTOMITEMVALUE-10-1
CHANGECUSTOMITEMVALUE-11-1
CHANGECUSTOMITEMVALUE-12-1
UpDateBoxItem1
SENDMSG5您的武器锻造失败,锻造经验下掉2点
break
#elseact
UpDateBoxItem1
SENDMSG7很可惜,您的装备锻造失败了,等级不变

[@传说武器555]
#IF
CheckItemupgradeCount-11=4
CHECKCUSTOMITEMPROGRESSBARVALUE-100=10
#ACT
ChangeItemUpgradeCount-1+1
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-13+1
CHANGECUSTOMITEMVALUE-14+1
CHANGECUSTOMITEMVALUE-15+1
CHANGECUSTOMITEMVALUE-16+1
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-130249
CHANGECUSTOMITEMABIL-140254
CHANGECUSTOMITEMABIL-150254
CHANGECUSTOMITEMABIL-160254
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1316
CHANGECUSTOMITEMABIL-1413
CHANGECUSTOMITEMABIL-1514
CHANGECUSTOMITEMABIL-1615
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1325
CHANGECUSTOMITEMABIL-1422
CHANGECUSTOMITEMABIL-1523
CHANGECUSTOMITEMABIL-1624
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1331
CHANGECUSTOMITEMABIL-1431
CHANGECUSTOMITEMABIL-1531
CHANGECUSTOMITEMABIL-1631
goto@元素检测
break

#IF
CheckItemupgradeCount-11<4
CHECKCUSTOMITEMPROGRESSBARVALUE-100=10
#ACT
ChangeItemUpgradeCount-1+1
CHANGECUSTOMITEMPROGRESSBARVALUE-100-10
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-13+1
CHANGECUSTOMITEMVALUE-14+1
CHANGECUSTOMITEMVALUE-15+1
CHANGECUSTOMITEMVALUE-16+1
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-130249
CHANGECUSTOMITEMABIL-140254
CHANGECUSTOMITEMABIL-150254
CHANGECUSTOMITEMABIL-160254
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1316
CHANGECUSTOMITEMABIL-1413
CHANGECUSTOMITEMABIL-1514
CHANGECUSTOMITEMABIL-1615
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1325
CHANGECUSTOMITEMABIL-1422
CHANGECUSTOMITEMABIL-1523
CHANGECUSTOMITEMABIL-1624
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1331
CHANGECUSTOMITEMABIL-1431
CHANGECUSTOMITEMABIL-1531
CHANGECUSTOMITEMABIL-1631
goto@元素检测
break

;--------------------------------------------------

[@传说武器66]
#if
CheckItemupgradeCount-11=6
#ACT
SENDMSG5此武器只能锻造到六星等级
#elseact
goto@开始锻造06



[@开始锻造06]
#IF
checkgold700000
CheckItemupgradeCount-11=6
#ACT
take金币700000
goto@开始了锻造6
break
#IF
checkgold600000
CheckItemupgradeCount-11=5
#ACT
take金币600000
goto@开始了锻造6
break
#IF
checkgold500000
CheckItemupgradeCount-11=4
#ACT
take金币500000
goto@开始了锻造6
break
#IF
checkgold400000
CheckItemupgradeCount-11=3
#ACT
take金币400000
goto@开始了锻造6
break
#IF
checkgold300000
CheckItemupgradeCount-11=2
#ACT
take金币300000
goto@开始了锻造6
break
#IF
checkgold200000
CheckItemupgradeCount-11=1
#ACT
take金币200000
goto@开始了锻造6
break
#IF
checkgold100000
CheckItemupgradeCount-11=0
#ACT
take金币100000
goto@开始了锻造6
#elseact
SENDMSG5金币不足
break


[@开始了锻造6]
#IF
RANDOM8
CheckItemupgradeCount-11>4
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100+2
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-10+1
CHANGECUSTOMITEMVALUE-11+1
CHANGECUSTOMITEMVALUE-12+1
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-100251
CHANGECUSTOMITEMABIL-110251
CHANGECUSTOMITEMABIL-120251
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1013
CHANGECUSTOMITEMABIL-1114
CHANGECUSTOMITEMABIL-1215
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1022
CHANGECUSTOMITEMABIL-1123
CHANGECUSTOMITEMABIL-1224
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1030
CHANGECUSTOMITEMABIL-1130
CHANGECUSTOMITEMABIL-1230
UpDateBoxItem1
SetUpgradeItem1
goto@传说武器666
SENDMSG6您的武器锻造成功
break

#IF
RANDOM2
CheckItemupgradeCount-11<2
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100+2
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-10+1
CHANGECUSTOMITEMVALUE-11+1
CHANGECUSTOMITEMVALUE-12+1
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-100251
CHANGECUSTOMITEMABIL-110251
CHANGECUSTOMITEMABIL-120251
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1013
CHANGECUSTOMITEMABIL-1114
CHANGECUSTOMITEMABIL-1215
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1022
CHANGECUSTOMITEMABIL-1123
CHANGECUSTOMITEMABIL-1224
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1030
CHANGECUSTOMITEMABIL-1130
CHANGECUSTOMITEMABIL-1230
UpDateBoxItem1
SetUpgradeItem1
goto@传说武器666
SENDMSG6您的武器锻造成功
break

#IF
RANDOM4
CheckItemupgradeCount-11>1
CheckItemupgradeCount-11<5
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100+2
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-10+1
CHANGECUSTOMITEMVALUE-11+1
CHANGECUSTOMITEMVALUE-12+1
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-100251
CHANGECUSTOMITEMABIL-110251
CHANGECUSTOMITEMABIL-120251
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1013
CHANGECUSTOMITEMABIL-1114
CHANGECUSTOMITEMABIL-1215
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1022
CHANGECUSTOMITEMABIL-1123
CHANGECUSTOMITEMABIL-1224
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1030
CHANGECUSTOMITEMABIL-1130
CHANGECUSTOMITEMABIL-1230
UpDateBoxItem1
SetUpgradeItem1
goto@传说武器666
SENDMSG6您的武器锻造成功
break
#elseact
goto@几率锻造6


[@几率锻造6]
#IF
RANDOM2
CHECKCUSTOMITEMPROGRESSBARVALUE-100>1
CheckItemupgradeCount-11>2
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100-2
SetUpgradeItem1
CHANGECUSTOMITEMVALUE-10-1
CHANGECUSTOMITEMVALUE-11-1
CHANGECUSTOMITEMVALUE-12-1
UpDateBoxItem1
SENDMSG5您的武器锻造失败,锻造经验下掉2点
break
#IF
RANDOM5
CHECKCUSTOMITEMPROGRESSBARVALUE-100>1
CheckItemupgradeCount-11<3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100-2
SetUpgradeItem1
CHANGECUSTOMITEMVALUE-10-1
CHANGECUSTOMITEMVALUE-11-1
CHANGECUSTOMITEMVALUE-12-1
UpDateBoxItem1
SENDMSG5您的武器锻造失败,锻造经验下掉2点
break
#elseact
UpDateBoxItem1
SENDMSG7很可惜,您的装备锻造失败了,等级不变

[@传说武器666]
#IF
CheckItemupgradeCount-11=5
CHECKCUSTOMITEMPROGRESSBARVALUE-100=10
#ACT
ChangeItemUpgradeCount-1+1
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-13+1
CHANGECUSTOMITEMVALUE-14+2
CHANGECUSTOMITEMVALUE-15+2
CHANGECUSTOMITEMVALUE-16+2
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-130249
CHANGECUSTOMITEMABIL-140254
CHANGECUSTOMITEMABIL-150254
CHANGECUSTOMITEMABIL-160254
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1316
CHANGECUSTOMITEMABIL-1413
CHANGECUSTOMITEMABIL-1514
CHANGECUSTOMITEMABIL-1615
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1325
CHANGECUSTOMITEMABIL-1422
CHANGECUSTOMITEMABIL-1523
CHANGECUSTOMITEMABIL-1624
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1331
CHANGECUSTOMITEMABIL-1431
CHANGECUSTOMITEMABIL-1531
CHANGECUSTOMITEMABIL-1631
goto@元素检测
break

#IF
CheckItemupgradeCount-11<5
CHECKCUSTOMITEMPROGRESSBARVALUE-100=10
#ACT
ChangeItemUpgradeCount-1+1
CHANGECUSTOMITEMPROGRESSBARVALUE-100-10
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-13+1
CHANGECUSTOMITEMVALUE-14+2
CHANGECUSTOMITEMVALUE-15+2
CHANGECUSTOMITEMVALUE-16+2
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-130249
CHANGECUSTOMITEMABIL-140254
CHANGECUSTOMITEMABIL-150254
CHANGECUSTOMITEMABIL-160254
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1316
CHANGECUSTOMITEMABIL-1413
CHANGECUSTOMITEMABIL-1514
CHANGECUSTOMITEMABIL-1615
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1325
CHANGECUSTOMITEMABIL-1422
CHANGECUSTOMITEMABIL-1523
CHANGECUSTOMITEMABIL-1624
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1331
CHANGECUSTOMITEMABIL-1431
CHANGECUSTOMITEMABIL-1531
CHANGECUSTOMITEMABIL-1631
goto@元素检测
break

;--------------------------------------------------

[@传说武器77]
#if
CheckItemupgradeCount-11=7
#ACT
SENDMSG5此武器只能锻造到七星等级
#elseact
goto@开始锻造07



[@开始锻造07]
#IF
checkgold700000
CheckItemupgradeCount-11=6
#ACT
take金币700000
goto@开始了锻造7
break
#IF
checkgold600000
CheckItemupgradeCount-11=5
#ACT
take金币600000
goto@开始了锻造7
break
#IF
checkgold500000
CheckItemupgradeCount-11=4
#ACT
take金币500000
goto@开始了锻造7
break
#IF
checkgold400000
CheckItemupgradeCount-11=3
#ACT
take金币400000
goto@开始了锻造7
break
#IF
checkgold300000
CheckItemupgradeCount-11=2
#ACT
take金币300000
goto@开始了锻造7
break
#IF
checkgold200000
CheckItemupgradeCount-11=1
#ACT
take金币200000
goto@开始了锻造7
break
#IF
checkgold100000
CheckItemupgradeCount-11=0
#ACT
take金币100000
goto@开始了锻造7
#elseact
SENDMSG5金币不足
break

[@开始了锻造7]
#IF
RANDOM8
CheckItemupgradeCount-11>4
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100+2
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-10+1
CHANGECUSTOMITEMVALUE-11+1
CHANGECUSTOMITEMVALUE-12+1
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-100251
CHANGECUSTOMITEMABIL-110251
CHANGECUSTOMITEMABIL-120251
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1013
CHANGECUSTOMITEMABIL-1114
CHANGECUSTOMITEMABIL-1215
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1022
CHANGECUSTOMITEMABIL-1123
CHANGECUSTOMITEMABIL-1224
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1030
CHANGECUSTOMITEMABIL-1130
CHANGECUSTOMITEMABIL-1230
UpDateBoxItem1
SetUpgradeItem1
goto@传说武器777
SENDMSG6您的武器锻造成功
break

#IF
RANDOM2
CheckItemupgradeCount-11<2
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100+2
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-10+1
CHANGECUSTOMITEMVALUE-11+1
CHANGECUSTOMITEMVALUE-12+1
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-100251
CHANGECUSTOMITEMABIL-110251
CHANGECUSTOMITEMABIL-120251
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1013
CHANGECUSTOMITEMABIL-1114
CHANGECUSTOMITEMABIL-1215
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1022
CHANGECUSTOMITEMABIL-1123
CHANGECUSTOMITEMABIL-1224
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1030
CHANGECUSTOMITEMABIL-1130
CHANGECUSTOMITEMABIL-1230
UpDateBoxItem1
SetUpgradeItem1
goto@传说武器777
SENDMSG6您的武器锻造成功
break

#IF
RANDOM4
CheckItemupgradeCount-11>1
CheckItemupgradeCount-11<5
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100+2
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-10+1
CHANGECUSTOMITEMVALUE-11+1
CHANGECUSTOMITEMVALUE-12+1
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-100251
CHANGECUSTOMITEMABIL-110251
CHANGECUSTOMITEMABIL-120251
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1013
CHANGECUSTOMITEMABIL-1114
CHANGECUSTOMITEMABIL-1215
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1022
CHANGECUSTOMITEMABIL-1123
CHANGECUSTOMITEMABIL-1224
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1030
CHANGECUSTOMITEMABIL-1130
CHANGECUSTOMITEMABIL-1230
UpDateBoxItem1
SetUpgradeItem1
goto@传说武器777
SENDMSG6您的武器锻造成功
break
#elseact
goto@几率锻造7


[@几率锻造7]
#IF
RANDOM2
CHECKCUSTOMITEMPROGRESSBARVALUE-100>1
CheckItemupgradeCount-11>2
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100-2
SetUpgradeItem1
CHANGECUSTOMITEMVALUE-10-1
CHANGECUSTOMITEMVALUE-11-1
CHANGECUSTOMITEMVALUE-12-1
UpDateBoxItem1
SENDMSG5您的武器锻造失败,锻造经验下掉2点
break
#IF
RANDOM5
CHECKCUSTOMITEMPROGRESSBARVALUE-100>1
CheckItemupgradeCount-11<3
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE-100-2
SetUpgradeItem1
CHANGECUSTOMITEMVALUE-10-1
CHANGECUSTOMITEMVALUE-11-1
CHANGECUSTOMITEMVALUE-12-1
UpDateBoxItem1
SENDMSG5您的武器锻造失败,锻造经验下掉2点
break
#elseact
UpDateBoxItem1
SENDMSG7很可惜,您的装备锻造失败了,等级不变

[@传说武器777]
#IF
CheckItemupgradeCount-11=6
CHECKCUSTOMITEMPROGRESSBARVALUE-100=10
#ACT
ChangeItemUpgradeCount-1+1
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-13+3
CHANGECUSTOMITEMVALUE-14+2
CHANGECUSTOMITEMVALUE-15+2
CHANGECUSTOMITEMVALUE-16+2
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-130249
CHANGECUSTOMITEMABIL-140254
CHANGECUSTOMITEMABIL-150254
CHANGECUSTOMITEMABIL-160254
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1316
CHANGECUSTOMITEMABIL-1413
CHANGECUSTOMITEMABIL-1514
CHANGECUSTOMITEMABIL-1615
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1325
CHANGECUSTOMITEMABIL-1422
CHANGECUSTOMITEMABIL-1523
CHANGECUSTOMITEMABIL-1624
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1331
CHANGECUSTOMITEMABIL-1431
CHANGECUSTOMITEMABIL-1531
CHANGECUSTOMITEMABIL-1631
goto@元素检测
break

#IF
CheckItemupgradeCount-11<6
CHECKCUSTOMITEMPROGRESSBARVALUE-100=10
#ACT
ChangeItemUpgradeCount-1+1
CHANGECUSTOMITEMPROGRESSBARVALUE-100-10
;自定义对应属性位置的数值
CHANGECUSTOMITEMVALUE-13+3
CHANGECUSTOMITEMVALUE-14+2
CHANGECUSTOMITEMVALUE-15+2
CHANGECUSTOMITEMVALUE-16+2
;自定义属性说明的颜色
CHANGECUSTOMITEMABIL-130249
CHANGECUSTOMITEMABIL-140254
CHANGECUSTOMITEMABIL-150254
CHANGECUSTOMITEMABIL-160254
;自定义属性代表的位置
CHANGECUSTOMITEMABIL-1316
CHANGECUSTOMITEMABIL-1413
CHANGECUSTOMITEMABIL-1514
CHANGECUSTOMITEMABIL-1615
;自定义属性显示的格式
CHANGECUSTOMITEMABIL-1325
CHANGECUSTOMITEMABIL-1422
CHANGECUSTOMITEMABIL-1523
CHANGECUSTOMITEMABIL-1624
;自定义属性是否百分比
CHANGECUSTOMITEMABIL-1331
CHANGECUSTOMITEMABIL-1431
CHANGECUSTOMITEMABIL-1531
CHANGECUSTOMITEMABIL-1631
goto@元素检测
break

;--------------------------------------------------


[@元素检测]
#IF
CheckItemupgradeCount-11=4
#ACT
movrS8607
SetNewItemValue-1<$STR(S86)>=3
UpDateBoxItem1
ReturnBoxItem1
break
#IF
CheckItemupgradeCount-11=5
#ACT
movrS8707
SetNewItemValue-1<$STR(S87)>=4
SetNewItemValue-1<$STR(S87)>=4
UpDateBoxItem1
ReturnBoxItem1
break
#IF
CheckItemupgradeCount-11=6
#ACT
movrS8807
SetNewItemValue-1<$STR(S88)>=5
SetNewItemValue-1<$STR(S88)>=5
SetNewItemValue-1<$STR(S88)>=5
UpDateBoxItem1
ReturnBoxItem1
break
#IF
CheckItemupgradeCount-11=7
#ACT
movrS8907
SetNewItemValue-1<$STR(S89)>=6
SetNewItemValue-1<$STR(S89)>=6
SetNewItemValue-1<$STR(S89)>=6
SetNewItemValue-1<$STR(S89)>=6
UpDateBoxItem1
ReturnBoxItem1
break
#IF
CheckItemupgradeCount-11<4
#ACT
UpDateBoxItem1
ReturnBoxItem1
break
[顶部]